At Infinity Labs I work as a Creative Engineer on the company’s prototype team. My role is to rapidly develop prototypes, proof of concepts and project pitches. If help is needed I also contribute to long-term projects.
Most projects I work on are small 1/3 person teams meaning I have to work on a lot of systems myself. Some of the work I did includes varying player interaction set-ups, cinematics, full multiplayer implementation, AI and animation systems.
To date I have worked on several varying projects including ones for KLM, Shell, Linde, AH and Dutch military.